My 5-year-old twin boys call the virtual reality system we have at home, “Goggle Movies.” Parker carefully slips the Oculus Rift (2017) headpiece over his ears, sits on the floor, and with a full-face grin attempts to grab a sea turtle that swims above him. Martin loses his patience and tries to grab the headset off his brother’s head, eventually gets his turn, and prefers a roller coaster video where he can lie on the floor and toss and turn with the ride. Just as Baby Boomers grew up with television and the Millennials the web, my sons’ generation (the Digitals?) will think nothing special of virtual reality news and entertainment programs that they watch while they sit spread out in comfy chairs in the back of ...

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