7. Working with Symbols
In This Chapter
Converting Graphics to Symbols
Converting Symbol Instances to Graphics
Swapping One Symbol Instance for Another
In previous chapters, you learned to create and edit static graphics. Ultimately, you’ll want to animate those graphics, and you’ll probably want to use the same graphic over and over again. You may want an element to appear several times in one movie, or you may want to use the same element in several movies. You can save graphic elements for reuse by storing them in a library; to do that, you first turn the graphics into symbols ...
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