Chapter 2. Getting Started with Windows Store Applications

In this chapter, we will cover:

  • Getting a Windows Store app developer license
  • Creating a Windows Store app
  • Adding a Windows Store item template to your app
  • Using the Windows Store app simulator
  • Defining capabilities and contracts
  • Analyzing your App's performance
  • Packaging your Windows Store app
  • Validating your Windows Store app

Introduction

The appearance of the Windows Runtime (WinRT) brought forth a lot of attention when it was introduced as part of the shift in focus to Windows 8. Since the general availability of Windows 8-based systems and the OS itself, there is an opportunity to see first hand what the runtime meant. Essentially, Microsoft felt the need to advance the state of Windows application ...

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