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Volume 6A: Motif Programming Manual
book

Volume 6A: Motif Programming Manual

by David Brennan, Dan Heller, Paula Ferguson
September 1993
Intermediate to advanced content levelIntermediate to advanced
1014 pages
28h 26m
English
O'Reilly Media, Inc.
Content preview from Volume 6A: Motif Programming Manual
25.3.6 Pixmaps
The UIL compiler supports pixmap values so that the various pixmap resources can be set in a UIL module. These
resources include icon−type resources such as XmNsymbolPixmap and shading−type resources such as
XmNbackgroundPixmap. There are two different forms of pixmap values that you can use in a UIL module. The
first type is an xbitmapfile, which is a reference to a bitmap defined in a separate file. For details on the X bitmap
file format, see Volume One, Xlib Programming Manual. The second type is an icon, which is defined entirely
within a UIL module. The xbitmapfile type is used to specify a bitmap file. The contents of the file are used to
create the actual bitmap. The module in the source code shows the use of this type.
/* bomb.uil −− Example using xbitmapfile type */
module bomb
procedure quit;
object root : XmMessageDialog {
arguments {
XmNmessageString = compound_string ("Segmentation Fault", separate=true) &
compound_string ("(Dumping Core)");
XmNsymbolPixmap = xbitmapfile ('bomb.xbm');
XmNdialogTitle = "Fatal Error";
};
};
end module;
This example creates a MessageDialog that uses a customized icon instead of one of the standard Motif symbols. The
output of the module is shown in the figure.
User interface of bomb.uil
The xbitmapfile value is a bitmap whose contents are defined in the file bomb.xbm. X bitmaps are a convenient
format since they can be edited and ...
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Publisher Resources

ISBN: 9780596000431