About This Book

Wearable computing is the paradigm that entails lightweight, miniature computers that are worn much like clothing such that the user and the computer can interact at any time, as needed. “Wearable” is short for wearable computing device. Almost every day, the consumer, technology, and business news tell us about new and innovative wearable technology products such as smart watches, fitness sensors, smart shirts, belts, contact lenses, and more. We live in exciting times, because “wearables” are poised to find a useful and interesting place in our daily lives. In the long run, wearable technology shows potential in diverse arenas ranging from consumer, fitness, home automation, work, and more. A few of us modern human “pioneers” have already commenced to find value in wearables. Much like the motor car long ago and the smartphone in recent memory, many innovations start out as being “unnecessary” but convenient; but before long, some catch on and even reach that tipping point after which they are perceived as “necessities.” Wearable technology is an interesting intersection of fashion, fitness, efficiency, productivity, and more. A diversity of Android Wear and Google Fit devices from a diversity of major manufacturers and brand names have commenced to arrive in the mass consumer marketplace. Consumers are likely to find Android Wear and Google Fit-based devices and associated Apps engaging and exciting. Software developers will likely find developing Apps for ...

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