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Windows 8 and Windows Phone 8 Game Development
book

Windows 8 and Windows Phone 8 Game Development

by Adam Dawes
June 2013
Intermediate to advanced
512 pages
18h 20m
English
Apress
Content preview from Windows 8 and Windows Phone 8 Game Development

CHAPTER 5

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Sounding Out with Game Audio

Our worlds have been very quiet so far. Apart from the occasional sound of keys being pressed or a screen being tapped, everything has moved in complete silence. That’s no way for a game to be so, in this chapter, we’ll make some noise by adding sound effects and music to our games.

Game audio plays a significant role in the experience that a player has when playing a game. A game with little or no sound feels hollow and empty, whereas distinctive and characteristic sound effects and music can really draw a player into the game and make it a much more absorbing event.

Mobile devices typically have less opportunity ...

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ISBN: 9781430258360Purchase book