June 2013
Intermediate to advanced
512 pages
18h 20m
English
CHAPTER 10
![]()
Application Management
This chapter covers a subject area that may be a little less exciting than some of the other game-related areas we have worked through, but it is still important to understand: application management. Specifically, it is important to understand how to deal with the application life cycle (launching, moving to the background, and closing) and how to handle the screen resizing (either due to an orientation change or, in Windows 8, due to the application being “snapped” to the edge of the screen).
Managing the Application Life Cycle
If you are used to developing desktop Windows applications, you are, no doubt, very ...
Read now
Unlock full access