CHAPTER 10
Games
Everyone who has ever played videogames has at least once dreamed of creating their very own game. I know I have, on more than one occasion. But games were built in C++ or some other low-level language, and, as a high-level developer, I am only familiar with languages like C# or Java. In 2004, Microsoft announced the XNA Framework, a framework that would make game development a breeze by allowing developers to use the power and simplicity of the .NET framework to build their games. But the framework didn’t stop there. XNA allowed hobby game developers to launch their games on the popular Xbox 360 console, followed by Windows ...
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