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Windows® CE 3.0 Application Programming
book

Windows® CE 3.0 Application Programming

by Nick Grattan, Marshall Brain
October 2000
Intermediate to advanced
544 pages
11h 34m
English
Pearson
Content preview from Windows® CE 3.0 Application Programming

WaitForSingleObject and WaitForMultipleObjects

Synchronization relies on one thread blocking until another thread has completed a task that uses some sort of shared resource. In Windows CE two blocking functions are commonly used:

  • WaitForSingleObject: Waits until a single kernel object becomes signaled, or a timeout occurs

  • WaitForMultipleObjects: Waits until one of several kernel objects becomes signaled, or a timeout occurs

Chapter 5 ("Processes and Threads") showed how WaitForSingleObject could be used to block until a thread or process terminates. However, WaitForSingleObject can also be used to block on a wide range of synchronization objects, such as mutexes, events, and semaphores.

Table 6.1. WaitForSingleObject—Blocks until object becomes ...
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Publisher Resources

ISBN: 0130255920Purchase book