December 2000
Intermediate to advanced
1280 pages
28h 56m
English
Fonts, as we discussed in the last chapter, serve as a basic building block for text drawing, which is the topic of this chapter. In this chapter, we are going to discuss logical fonts, text drawing functions, simple text formatting, high-quality and high-precision text formatting, and text drawing effects.
Chapter 14 covers substantial details about the three major font technologies used in Windows programming—that is, bitmap fonts, vector fonts, and TrueType/OpenType fonts. Even with in-depth knowledge of physical fonts, working directly with them is hard, time consuming, and not a good way to spend an application programmer's time.
To make text drawing easier for Windows applications, physical fonts are not handled ...