5. Rendering and View System Basics
Painting is poetry that is seen rather than felt, and poetry is painting that is felt rather than seen.
This chapter provides an overview of how the underlying control rendering systems work on both the iOS and Windows Phone 7 platforms. This chapter is not about the controls themselves (there will be plenty of chapters on that later in the book). Rather, this chapter provides a review of the UIKit view system, including a brief discussion of coordinate systems, points versus pixels, and more.
This chapter next introduces you to Silverlight from a low-level perspective. Here you will see how Silverlight composes declarative UI elements and then renders them onto the screen and allows users ...