Chapter 20. Incorporating XNA Graphics in Silverlight
In This Chapter
• Understanding the differences between Silverlight and XNA rendering
• Harnessing the XNA game loop in Silverlight
• Displaying a 3D XNA model in Silverlight
• Rendering Silverlight elements in XNA
• Processing XNA gestures from a PhoneApplicationPage
Silverlight and XNA are fundamentally different technologies; each is suited to particular scenarios: Silverlight for line of business apps and XNA for games. Yet, both have limitations that are otherwise solved by the other.
Previously, allowing Silverlight and XNA to coexist within a single app was not possible. The initial release of Windows Phone 7 saw Silverlight and XNA graphics inhabiting two different application types. ...
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