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WPF Control Development Unleashed: Building Advanced User Experiences by Kevin Hoffman, Pavan Podila

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Chapter 13. Pixel Shader Effects

Despite being referred to merely as a “service pack,” the .NET Framework 3.5 SP1 has actually introduced some incredibly powerful new features and functionality. Among these new features is the concept of pixel shaders.

This chapter provides an introduction to shaders, including how they work and what they do. In addition, we cover plenty of code samples illustrating a host of powerful effects that can be produced using shaders, and we also introduce the language in which shaders are written: High Level Shading Language (HLSL).

Pixel shaders have been an integral part of DirectX for some time now, and with the ...

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