Table of Contents
Chapter 1. The road to Avalon (WPF)
1.1.1. Why Windows drawing is the way it is
1.1.2. How we currently create Windows UIs
1.2.1. Taking advantage of modern hardware
1.2.2. Using modern software design
1.3.1. Defining WPF UI with XAML
1.3.2. Defining WPF UI through code
Get WPF in Action with Visual Studio 2008 now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.