Skip to Main Content
Write Your Way into Animation and Games
book

Write Your Way into Animation and Games

by Christy Marx
November 2012
Beginner content levelBeginner
418 pages
12h 28m
English
Routledge
Content preview from Write Your Way into Animation and Games

CHAPTER 22 Backstory and Free Play

 

Nick Iuppa & Terry Borst

The Grand Theft Auto (GTA) videogame trilogy (Liberty City, Vice City, San Andreas) is arguably the most successful commercial game franchise in history. It has also gained notoriety for its “hidden” sexual content (unlocked via a videogame “mod”) and for its nonjudgmental (or amoral) allowance for criminal behavior.

GTA also happens to define one of the most successful storygame models yet developed in the commercial realm. A brief look at some of its techniques and mechanics may inform your approach to a simulation, particularly if you’re looking at using the RT3D (real-time 3D-rendered) platform.

GTA is often known as a “sandbox” game. As the tag suggests, players have full freedom ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Set the Action! Creating Backgrounds for Compelling Storytelling in Animation, Comics, and Games

Set the Action! Creating Backgrounds for Compelling Storytelling in Animation, Comics, and Games

Elvin A. Hernandez

Publisher Resources

ISBN: 9780240813431