September 2014
Beginner
512 pages
14h 5m
English
Music loops are integral to extending music in a scene. Given that each gameplay experience is different for the player, composers must be able to write clean loops of music to let players extend their experiences through a level. Composing music loops is an essential skill that all interactive music composers need to know. This chapter describes best practices to create seamless loops from a compositional and technological perspective, including audio editing and musical considerations.
Many video games have variable-length scenes, which add constraints to how we compose music for those scenes. The first building block of creating music for games is creation of a seamless ...
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