Chapter 7. Composing and Editing Music Loops
Music loops are integral to extending music in a scene. Given that each gameplay experience is different for the player, composers must be able to write clean loops of music to let players extend their experiences through a level. Composing music loops is an essential skill that all interactive music composers need to know. This chapter describes best practices to create seamless loops from a compositional and technological perspective, including audio editing and musical considerations.
The Art of Looping Music
Many video games have variable-length scenes, which add constraints to how we compose music for those scenes. The first building block of creating music for games is creation of a seamless ...