Chapter 26. Contracts, Rights, and Work for Hire

In this chapter, you’ll explore the paperwork and agreements involved with composing music for a game. You’ll learn about the concept of music for hire and discover how it applies to music copyrights. In addition, you’ll explore the various kinds of documents you’ll encounter as a composer, including music contracts, non-disclosure agreements, and various tax documents.

The Legal Side of Composing

The job of a video game composer involves more than just writing music. It also includes being a business person, a sales person, a computer technologist, a designer, an amateur programmer, and a music expert. This chapter explores the business side of composing for video games, including the various ...

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