There are other types of gestures that the user can perform, such as drawing letters or other shapes. These gestures may be more complex than a twist or drag, so we cannot just rely on simple finger tracking, but rather we need shape recognition.
We can store, recognize, and visualize shape gestures using a
GestureLibraryby requesting one through the
GestureLibrary library = GestureLibraries.FromPrivateFile(this, "gestures");
string entries = ...