Chapter 17. Starting a Mac OS X Application

In This Chapter

• Starting a Mac OS X project

• Factoring a Core Data model

• Converting to Automatic Reference Counting (ARC)

• Creating menus

• Linking to the First Responder

Now you can advance to Xcode skills that apply to Mac OS X development. If you’re a Mac developer, I hope you haven’t skipped Part II, “The Life Cycle of an iOS Application.” Most of what I showed you in the iOS part of this book applies to Mac projects as well and isn’t repeated in these chapters.

By the same token, if your interest is in iOS, don’t stop reading. You aren’t done yet! Bundles and property lists aren’t the priority for you that they are in Mac OS X, but you must know about them and their place in Cocoa development. ...

Get Xcode® 4 Unleashed, Second Edition now with O’Reilly online learning.

O’Reilly members experience live online training, plus books, videos, and digital content from 200+ publishers.