Time for action – drawing the screen – the title screen
- Modify the
Draw()
method of Game1 to include the code necessary to draw the game's title screen afterGraphicsDevice.Clear(Color.CornflowerBlue);
if (gameState == GameStates.TitleScreen) { spriteBatch.Begin(); spriteBatch.Draw(titleScreen, new Rectangle(0, 0, this.Window.ClientBounds.Width, this.Window.ClientBounds.Height), Color.White); spriteBatch.End(); }
- Run the game and verify that the title screen is displayed. You will not be able to start the game however, as we haven't written the
Update()
method yet. - Stop the game by pressing Alt + F4.
What just happened?
The title screen is drawn with ...
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