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XR Development with Unity
book

XR Development with Unity

by Anna Braun, Raffael Rizzo
November 2023
Intermediate to advanced
284 pages
8h 21m
English
Packt Publishing
Content preview from XR Development with Unity

2

The Unity Editor and Scene Creation

In this chapter, we’ll lay the groundwork for your Unity journey. You’ll familiarize yourself with the Unity Editor, create a basic scene, and explore essential lighting aspects. We’ll cover installing Unity, navigating the Editor, working with GameObjects, importing assets, and experimenting with various lighting settings. By the end, you’ll have a solid foundation to delve deeper into Unity and create increasingly complex and captivating scenes.

We’ll cover the following topics as we proceed:

  • Setting up the Unity development environment
  • Getting to know the Unity Editor and its interface
  • Understanding GameObjects and components
  • Creating a basic scene in Unity and adding objects

Technical requirements ...

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Publisher Resources

ISBN: 9781805128120