O'Reilly logo

ZBrush® Studio Projects: Realistic Game Characters by Ryan Kingslien

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

c08intro

Chapter 8

Posing and Rendering in ZBrush

In this chapter you’ll find a pose that works and explore ZBrush’s new Best Preview Render. As always, you’ll do each step with a sense of craftsmanship. You may find that this is one of the hardest stages to complete. You are, in effect, finishing your model and creating its presentation. Along the way you’ll see things you missed. You’ll notice things you don’t like, and you’ll feel a lot of pressure to make everything perfect. Don’t let that stop you, though. There is always the next model.

Project: Finding the Pose with Mannequins

Simply put, it’s just not easy to find a pose. I find it easier to iterate ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required