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ZBrush® Studio Projects: Realistic Game Characters by Ryan Kingslien

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About the Author

Ryan Kingslien is the founder of www.zbrushworkshops.com. He attended the Pennsylvania Academy of Fine Art and the Gnomon School of Visual Effects. He was the first product manager for ZBrush at Pixologic, where he combined the efforts of programmers and artists to help create some of the revolutionary tools in ZBrush. He also created the first industry-standard curriculum and documentation that helped bring ZBrush to companies such as Industrial Light & Magic (ILM), Sony Pictures Imageworks, and Electronic Arts (EA).

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