Tony Parisi

Tony Parisi

VRML/X3D Creator, Serial Entrepreneur, Software Architect and WebGL Aficionado

  • @auradeluxe
  • + Tony Parisi

San Francisco, California

Areas of Expertise:

  • WebGL
  • 3D
  • Virtual Reality
  • Rendering
  • VRML/X3D
  • Social Games
  • Game Server Development
  • Game Engine Development
  • Virtual Worlds
  • Virtual Economy
  • consulting
  • speaking
  • programming
  • training

Tony Parisi is an entrepreneur and career CTO/software architect. He has developed international standards and protocols, created noteworthy software products, and started and sold technology companies. Tony’s passion for innovating is exceeded only by his desire to build great products.

Tony is a pioneer in virtual reality, the co-creator of the VRML and X3D ISO standards for networked 3D graphics, and continues to innovate in 3D technology. Tony is the co-organizer of the San Francisco WebGL Meetup, and the San Francisco WebVR Meetup, and a member of the Khronos COLLADA working group creating glTF, the new file format standard for 3D web and mobile applications. Tony is also the author of O’Reilly Media’s books on WebGL: WebGL Up and Running (2012), and Programming 3D Applications in HTML5 and WebGL (2014).

Tony is currently VP of Platform Products at WEVR, a virtual reality community and VR media player for aspiring and professional creatives.

Learning Virtual Reality Learning Virtual Reality
by Tony Parisi
November 2015
Print: $29.99
Ebook: $25.99

Programming 3D Applications with HTML5 and WebGL Programming 3D Applications with HTML5 and WebGL
by Tony Parisi
February 2014
Print: $44.99
Ebook: $37.99

WebGL: Up and Running WebGL: Up and Running
by Tony Parisi
August 2012
Print: $34.99
Ebook: $29.99

Programming 3D Applications in HTML5 and WebGL Programming 3D Applications in HTML5 and WebGL
by Tony Parisi
July 2014
Video: $200.00

Webcast: WebGL Up and Running
August 30, 2012
WebGL is the new standard for 3D rendering on the web. With WebGL, developers can create games, animations, data visualizations, product displays and more using only Javascript, a web browser and a standard web technology stack. This webcast with Web3D...

"This looks to be a good book if your goal is indeed to get something on the screen fast. It’s readable, and I appreciate his use of URLs to WebGL demos and resources and (properly credited) Wikimedia images."
--Eric R., Real-Tim Rendering

"WebGL: Up and running is an excellent introduction to WebGL with good examples and a nice overview of the technology."
--Morten Nobel-Jørgensen,

"If you are ready to give Web 3D graphics a try, you need WebGL: Up and Running. Parisi’s new book is a well-written “quick introduction” to 3D programming."
--Si Dunn, Sagecreek Productions