Tynan Sylvester
Live online courses, books, and videos on O’Reilly
Live online courses, books, and videos on O’Reilly
I've been designing games since 2000. The smallest projects I've worked on were one-man indie games on which I wrote every line of code and painted every frame of art. The largest was my four years as a level and systems designer on Irrational Games' 110-person development team making BioShock Infinite. I wrote the book Designing Games for O'Reilly Media. I'm currently working on RimWorld, a project for my independent studio Ludeon Studios.