Skip to Content
Getting Started with Game Development in Unity
on-demand course

Getting Started with Game Development in Unity

with Tim Nugent
November 2016
Beginner
4h 9m
English
Infinite Skills
Closed Captioning available in English

Overview

Unity is a cross-platform game engine used by game developers worldwide to produce games for PC, consoles, mobile devices, and websites. This course shows you the basics of using Unity and is designed for the beginning game developer.

You'll learn about installing the software, working with the Unity interface, scripting, creating gameplay, building 2D and 3D objects, lighting, animation, sound, de-bugging, and much more in this all-encompassing look at how to build your very own video games.

  • Learn how to use Unity game development software
  • Gain the experience you need to start making your own 2D and 3D games
  • Explore the Unity interface and learn to get around inside the software
  • Discover how to use scripts to create and control gameplay
  • Understand how to use and control audio and visual assets with Unity
  • Learn to recognize and solve common game development problems
  • Understand the game development process from start to finish
Tim Nugent is an Australian app and game developer who has worked with the Unity game engine since 2010. For more than four years, Tim was a sought-after game development, programming, and HCI tutor at the University of Tasmania where he was known for his witty, engaging, and encouraging teaching style. Tim has a deep understanding of software programming and is the author or co-author of many O'Reilly titles, including: "Ultimate Swift Programming" and "The Kerbal Player's Guide".
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Watch now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Learn Unity For 2D Game Development

Learn Unity For 2D Game Development

Alan Thorn

Publisher Resources

ISBN: 9781491969878