Building Medieval Worlds - Unreal Engine 5 Modular Kitbash
with 3D Tudor (Neil Ian Bettison)
Overview
In this 21-hour course, you'll learn how to create immersive medieval worlds using Unreal Engine 5's cutting-edge features. By assembling modular assets into intricate castles, towns, and landscapes, you will master the skills to craft stunning and intricate open-world environments.
What I will be able to do after this course
- Understand how to use modular assets to build medieval castles and environments efficiently.
- Manage and implement advanced scene features like animated foliage and functional water systems.
- Use Unreal Engine's Blueprint system to create interactive game mechanics.
- Apply lighting techniques for dynamic day/night scene transitions.
- Design and integrate terrain and environment features for a cohesive world.
Course Instructor(s)
3D Tudor, founded by bestselling Blender author Neil Ian Bettison, is a globally recognized education studio in 3D art, game development, and digital content creation. Since 2019, it has helped 250,000+ learners build skills in Blender, Unreal Engine 5, Geometry Nodes, modelling, texturing, environment creation, and game art. Neil is also co-author of a #1 Amazon bestselling Blender book from Packt.
Who is it for?
This course is designed for 3D modelers, game developers, and Unreal Engine enthusiasts of all levels. Whether you have a background in game design or are looking to explore Unreal Engine's potential for the first time, this course provides the tools and knowledge necessary to create immersive medieval environments. If you're passionate about developing your own RPG worlds, this course is ideal for achieving your goals.
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