Overview
In this 14-hour course, you will learn to create AAA game assets using Substance Painter and Unreal Engine 5. We explore topics such as texturing, material creation, particle effects, and scene rendering for game design and visualization projects.
What I will be able to do after this course
- Master creating and applying UDIM textures to stylized assets.
- Understand effective workflows for integrating custom assets into Unreal Engine 5 environments.
- Learn to create motion effects for environment elements such as foliage and fire.
- Gain expertise in using Substance Painter to craft high-quality textures.
- Improve stylized modeling and rendering skills to AAA industry standards.
Course Instructor(s)
3D Tudor, founded by bestselling Blender author Neil Ian Bettison, is a globally recognized education studio in 3D art, game development, and digital content creation. Since 2019, it has helped 250,000+ learners build skills in Blender, Unreal Engine 5, Geometry Nodes, modelling, texturing, environment creation, and game art. Neil is also co-author of a #1 Amazon bestselling Blender book from Packt.
Who is it for?
This course is perfect for beginner to intermediate 3D modelers and game designers who are looking to improve their game asset creation workflow and aesthetic. If you aim to master tools like Substance Painter and Unreal Engine 5, this course is for you. It is also ideal for individuals interested in texturing, stylized art creation, or improving their content optimization techniques. It caters to learners eager to adapt to emerging and professional 3D development practices.
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