Overview
In this 3 hr course, you'll learn how to use the Three.js library to create engaging 3D visualizations directly in your browser. From the basics of setting up a scene and adding geometry, to mastering animation and post-processing, this course empowers you to build stunning 3D web content.
What I will be able to do after this course
- Understand the core concepts of 3D applications with Three.js, including vertices, meshes, cameras, and renderers.
- Learn to set up a Three.js project and quickly add scenes, cameras, and rendered elements.
- Master the scene hierarchy in Three.js, including child-parent relationships and their effects on object orientation.
- Gain expertise in creating and loading complex assets like textures and meshes for realistic scenes.
- Incorporate animations, lights, shadows, and post-processing effects to enhance the visual appeal of 3D scenes.
Course Instructor(s)
Your instructor, Nik Lever, has a rich background in JavaScript and 3D technologies, making him an expert in Three.js applications. With years of experience in teaching and developing innovative visual solutions, Nik's approach is clear, hands-on, and practical, ensuring you grasp key concepts effectively.
Who is it for?
This course is ideal for JavaScript developers eager to dive into 3D programming using Three.js. If you're familiar with JavaScript basics and aiming to create interactive 3D experiences on the web, this course is tailored to your goals.