Skip to Content
From Zero to Unity Shader Developer - Unity 6 Compatible
on-demand course

From Zero to Unity Shader Developer - Unity 6 Compatible

with Penny de Byl
February 2025
Intermediate
9h 56m
English
Packt Publishing
Closed Captioning available in English

Overview

In this 9-hour course, you will delve deep into Unity shader development, exploring the core principles of rendering pipelines, lighting models, and practical shader programming techniques. This course offers a comprehensive guide to writing Unity-compatible surface, vertex, and fragment shaders, perfect for creating stunning visual effects.

What I will be able to do after this course

  • Write Unity surface shaders to achieve desired rendering effects.
  • Implement effective lighting models, such as Lambert and Blinn-Phong.
  • Utilize blending and transparency to create realistic visuals.
  • Generate advanced effects like holograms and procedural textures.
  • Optimize shaders for real-time performance and visual fidelity.

Course Instructor(s)

Penny de Byl is an expert in the Unity development landscape, with years of experience in teaching game design and shader programming. She brings extensive knowledge of real-time graphics and a passion for empowering others to harness these technologies. Penny's instructional style is clear, engaging, and hands-on, providing learners with the tools they need to succeed.

Who is it for?

This course is ideal for game developers, technical artists, and programmers with a basic understanding of Unity and scripting wanting to expand their skills in real-time graphics. Beginners eager to learn shader programming as well as experienced developers looking to refine advanced techniques will benefit. By the course's conclusion, learners will confidently create custom shaders to enhance visual effects in their projects.

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Watch now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Create Minecraft-Inspired Voxel Worlds - Unity 6 Compatible

Create Minecraft-Inspired Voxel Worlds - Unity 6 Compatible

Penny de Byl

Publisher Resources

ISBN: 9781837029617