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Introduction to Computer Graphics
book

Introduction to Computer Graphics

by Fabio Ganovelli, Massimiliano Corsini, Sumanta Pattanaik, Marco Di Benedetto
October 2014
Beginner
422 pages
10h 4m
English
Chapman and Hall/CRC

Overview

This text shows step by step how to implement computer graphics concepts and theory with WebGL using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. This practical approach leads readers to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The book explains how to handle 3D geometric transformations, texturing, complex lighting effects, and more. The code is available online.

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Publisher Resources

ISBN: 9781439852798