Chapter 5
Operations on Vectors
This chapter is about operations on vectors. It is divided into twelve main sections.
Section 5.1 discusses the difference between the information found in a linear algebra textbook and the information applicable for geometrical operations.
Section 5.2 discusses some notational conventions we will use in this book to make the data type of variables clear.
Section 5.3 introduces a special vector known as the zero ...
Get 3D Math Primer for Graphics and Game Development now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.