Contents
Part I: Getting Started with 3ds Max
Quick Start: Laying Siege to the Castle Wall
Breaking the Walls—Planning the Production
Tutorial: Adding a ground plane
Tutorial: Adding a Sun & Sky system
Creating a Dynamic Animation with MassFX
Tutorial: Running a simulation
Tutorial: Rendering the final animation
Chapter 1: Exploring the Max Interface
Learning the Interface Elements
Using the Quick Access toolbar
Increasing the Command Panel's width
Tutorial: Rearranging the interface for lefties
Using the Lower Interface Bar Controls
Interacting with the Interface
Gaining quick access with the right-click quadmenus
Understanding the button color cues
Understanding modeless and persistent dialog boxes
Viewing the Essential Skills Movies
Using the online reference guides
Using the rest of the Help menu
Chapter 2: Controlling and Configuring the Viewports
Learning Axonometric versus Perspective
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