2. ActionScript Game Elements
• Programming User Interaction
Before we build complete games, we start with some smaller pieces. The short programs in this chapter give us a look at some basic ActionScript 3.0 concepts and also provide us with some building blocks to use later and in your own games.
Source Files
A3GPU202_GameElements.zip
Creating Visual Objects
Our first few elements involve the creation and manipulation of objects on the screen. We pull some movie clips from the library, turn movie ...
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