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ActionScript 3.0 Game Programming University by Gary Rosenzweig

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2 ActionScript Game Elements

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Before we build complete games, we’ll start with some smaller pieces. The short programs in this chapter give us a look at some basic ActionScript 3.0 concepts and also provide us with some building blocks to use later, and in your own games.

Source Files

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http://flashgameu.com

A3GPU02_GameElements.zip

Creating Visual Objects ...

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