Chapter 6. Working with Screen
s
IN THIS CHAPTER
Working with Screen
s is fairly straightforward. Adobe® AIR™ exposes an application programming interface (API) (flash.display.Screen
) that enables you to determine the visual real estate of the runtime environment, such as the number of Screen
s available, their dimensions (or bounds), and a Screen
’s usable space.
We’ll step through a number of examples to highlight the inner workings of Screen
s, but first we need to lock down the concept of the virtual desktop in Adobe AIR.
The Virtual Desktop
Whether a user has one or an array ...
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