Chapter 19. Introduction to Frameworks and Design Patterns

IN THIS CHAPTER

In previous chapters, we have gradually increased our knowledge of how to build Adobe® AIR™ applications using Adobe® Flex™. We have done so using the various components available within Adobe Flex, such as Buttons, Lists, DataGrids, TextInput controls, and much more. Furthermore, because we are learning about Adobe AIR, we have additional capabilities available to us, such as working with native windows, local file access, desktop interactivity, and, again, much more. Understanding all these various components and how to use the specialized application programming interfaces ...

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