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Advanced ActionScript 3 with Design Patterns by Joey Lott, Danny Patterson

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Chapter 3. Model View Controller Pattern

<feature><title>In This Chapter</title> </feature>

There was a time when computer programs had very limited user and client interfaces. In 1975, a computer program might interact with a user through a command line. Programs built today often have rich graphical user interfaces that make use of windows, mouse, and keyboard interaction, and that permit the moving and changing of elements. The increased richness of the user interface presents new challenges, and the Model View Controller (or MVC) pattern addresses those challenges to help create more ...

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