Expressions and Time Games

Using expressions and playing with time

In This Lesson

using the pick whip to create expressions
altering expressions
stabilizing shadows
matching value ranges (the linear expression)
looping keyframes
expression tips
the wiggle expression
expression controllers
keyframing the wiggle expression
creating a master controller
converting sound to keyframes
frame blending
Pixel Motion
stop motion tricks
Preserve Frame Rate
creating freeze frames
Time Remapping
resources for learning more

Getting Started

Make sure you have copied the Lesson 07 – Expressions and Time folder from this book’s disc onto your hard drive, and make note of where it is; it contains the project file and sources you need for this lesson.

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