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Android High Performance Programming by Diego Grancini, Enrique López Mañas

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Chapter 10. Performance Tips

This chapter is about techniques and hints and tips about topics not covered in the previous chapters.

Therefore, we want to define here best practices for image handling: images are widely used in many applications in the store. For this, we want to know how to manage images in an Android application to improve overall performance. For this topic, concepts from various previous chapters are needed.

Beyond bitmap management, we will go through alternatives to largely used, but not performant, serialization formats such as XML and JSON in order to find a better way to speed up client/server communications and limit encoding/decoding time and resource consumption.

In conclusion, the last part of the chapter will discuss ...

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