D. Methods: A Deeper Look

Objectives

In this appendix you’ll learn:

• How static methods and fields are associated with classes rather than objects.

• How the method call/return mechanism is supported by the method-call stack.

• How packages group related classes.

• To use random-number generation to implement game-playing applications.

• How the visibility of declarations is limited to specific regions of programs.

• What method overloading is and how to create overloaded methods.

D.1 Introduction

D.2 Program Modules in Java

D.3 static Methods, static Fields and Class Math

D.4 Declaring Methods with Multiple Parameters

D.5 Notes on Declaring and Using Methods

D.6 Method-Call Stack and Activation Records

D.7 Argument Promotion and Casting

D.8 ...

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