Class Card

Class Card (Fig. E.8) contains two String instance variables—face and suit—that are used to store references to the face name and suit name for a specific Card. The constructor for the class (lines 10–14) receives two Strings that it uses to initialize face and suit. Method toString (lines 17–20) creates a String consisting of the face of the card, the String " of " and the suit of the card. Card’s toString method can be invoked explicitly to obtain a string representation of a Card object (e.g., "Ace of Spades"). The toString method of an object is called implicitly when the object is used where a String is expected (e.g., when printf outputs the object as a String using the %s format specifier or when the object is concatenated to ...

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