List of Figures
Chapter 1. Getting started
Figure 1.1. The app-creation process (the birds and bees of apps)
Figure 1.2. Apple Store machine options—the online tool lets you compare different Mac setups.
Chapter 2. Building your first app
Figure 2.1. Use Launchpad (left) to launch Xcode (right).
Figure 2.2. Click Create a New Xcode Project to start your first project.
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