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AppleScript: The Definitive Guide, 2nd Edition
book

AppleScript: The Definitive Guide, 2nd Edition

by Matt Neuburg
January 2006
Beginner
592 pages
16h 55m
English
O'Reilly Media, Inc.
Content preview from AppleScript: The Definitive Guide, 2nd Edition

Compiling and Decompiling

To compile your AppleScript code is a necessary intermediate step between editing it and running it. This section explains what this means, and then discusses some of the implications for you, the AppleScript programmer.

Compiling

To compile code means to transform it from editable text to a form that is understood by some engine that will run the code. The particular form depends upon the nature of the particular engine. At one end of the spectrum, the engine might be the computer's central processing unit (CPU), in which case the code is turned from text to machine-language instructions; that, for example, is how Fortran and C work. At the other end of the spectrum, one can postpone compilation until the program is actually running and a line of code is encountered; for example, in some implementations of BASIC , such as the one that came with the original Apple II, the runtime engine accepts pure text, compiling and executing that text one line at a time. A language that works this way is said to be interpreted.

In the early days of computers, most language implementations fell into one camp or the other, being either compiled or interpreted. These days, however, many popular scripting languages (such as Perl, Python, and Java) are implemented through a compromise technique where the entire program is initially compiled into an intermediate representation, which is then fed to a runtime engine that accepts and executes it a chunk at a time. In effect, such ...

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Publisher Resources

ISBN: 0596102119Errata Page