Chapter 3. Use Case Modeling
This chapter addresses a fundamental question that every development effort must ask: What are the users of the system trying to do? Weâre going to focus our efforts on trying to capture our usersâ actions, and the associated system responses, in great detail because the software behavior is dictated by the user requirements. In other words, what we need the software to do depends on how the users are accessing it and what the users are trying to do. This often relates to screens and user interfaces.
Figure 3-1 shows where use case modeling resides within the âbig pictureâ for the ICONIX process. As you can see, we think itâs a good idea to use prototypes to help define the use cases. And, we do our use ...
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