Chapter    4

Challenge 1: Examining the Software

Here we are at Chapter 4, ready to take the gizmo we assembled in Chapter 3 and put it to work to free Elle and Cade. So, what’s this chapter all about? Well, you’re going to learn some basics about the Arduino IDE and how to use it to create the sketch (program) that will be loaded into the Arduino gizmo to help Elle and Cade get through the door to Andrew. But first you need to learn about the Arduino IDE.

The programming aspect of creating gizmos with Arduino can be daunting. Many people compare learning to program with learning to speak a foreign language, but we’ll argue that learning to program your Arduino is definitely not as difficult as trying to learn Japanese or French. As you’ll see ...

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