In this final Storyboarding app, you’ll build a simple maze-wandering game that allows the user to walk through a 3D maze that has one correct path among dead ends. As with the last app, this one is divided into three chapters: Chapter 9–11.
In this app you’ll include a means to have the user graphically steer through the maze that implies motion. You’ll be using mostly graphical images and Storyboarding techniques to develop this app while using as little code as possible. Similarly to Chapter 2’s AlienView and Chapter 3’s FlickrPhotoMap, this is also a Single View Application with Storyboards—but it’s considerably more advanced. By the time you’re done with this app, you’ll have designed a serious ...
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