It would be nice if we could just plug the Kinect in, hash out a quick script on Vim, and execute it on a command line, but, alas, seeing as the Kinect for Windows SDK 2.0 is deeply integrated into the Microsoft developer stack and as there are good development tools available for the Kinect, we’ll make a short initial time investment to set up our Kinect properly.
Hardware Requirements
The exact hardware setup required to make use of the Kinect for Windows v2 varies greatly depending on what exactly you want to do. If you want to make use of heavy image processing, ...