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Beginning Python Games Development : With Pygame, Second Edition
book

Beginning Python Games Development : With Pygame, Second Edition

by Harrison Kinsley, Will McGugan
June 2015
Beginner
308 pages
7h 44m
English
Apress
Content preview from Beginning Python Games Development : With Pygame, Second Edition

CHAPTER 7

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Take Me to Your Leader

Placing a player character in a convincing world is only part of creating a game. To make a game fun, you need to present the player with a number of challenges. These may come in the form of traps and obstacles, but to really entertain your players you need to have them interact with non-player characters (NPCs)—characters that appear to act with a degree of intelligence or awareness in the game. The process of creating these NPCs is called artificial intelligence (AI). In this chapter, we will explore some simple techniques that you can use to give your game characters a life of their own.

Creating Artificial ...

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