WHAT YOU WILL LEARN IN THIS CHAPTER:
WROX.COM CODE DOWNLOADS FOR THIS CHAPTER
The wrox.com code downloads for this chapter are found at www.wrox.com/begvisualbasic2015 on the Download Code tab. The code is in the
092117 C04.zip download and individually named according to the names given throughout the chapter.
In Chapter 3, you learned about algorithms and their role in programming. In this chapter, you will look at how you can control the flow through your algorithms so that you can make decisions like “If X is the case, go and do A; otherwise do B.” This ability to make decisions is known as
branching. You’ll also see how you can repeat a section of code (a process known as
looping) a specified number of times, or while a certain condition applies.
Algorithms often include decisions. It’s this decision-making ability that makes computers do what they do so well. When you’re writing code, you make two kinds of decisions. The first kind is used to find out what part of an algorithm you’re currently working on or to cope with problems. For example, imagine that you have a list of 10 people and need to write a piece of code to send an email to each of them. To do this, after sending each email, you ask, “Have I finished?” If so, you quit the algorithm; otherwise, you get the next person in the list. As another example, you might need to open a file, ...